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THE DAILY CARD TABLE EDWINSO.COM PLAY AT YOUR PACE

THE CARD DESK IS OPEN · A LITTLE PATIENCE ON THE PAGE

How to Play

The How to Play entry is open for reading. Use the section headings to find your way through the page.

One table.
Endless possibilities.
Learn the rules

NOTES FROM THE TABLE

Pick a table

Here is what to know. Changing difficulty opens that mode's own saved game when local saving is enabled. Every difficulty uses 104 cards and the same ten-column layout. One suit removes mixed-suit complications while you learn the controls. Choose Play Spider for one suit, 2 Suits for spades and hearts, or 4 Suits for all four suits.

Understand the layout

Keep these details in mind. The stock holds fifty cards for five later deals of ten. Only the bottom card of each starting column is face up. The tableau begins with 54 cards in ten columns. Six cards are dealt to each of the first four columns and five to each remaining column.

Place one rank lower

The key details are straightforward. A nine can move onto a ten, and a Jack can move onto a Queen. Suit does not restrict a single card's destination when the ranks fit. An empty column accepts any exposed card, including a King or Ace. Choose an exposed card and place it on an exposed card one rank higher.

Select a legal sequence

The key details are straightforward. Cards move together only when they are face up, in one suit and descending by single ranks. A break in suit or rank means the entire selected group cannot move as a unit. Select the highest card of the group you want to move. A shorter valid segment at the bottom may still be moved separately.

Two deck spider solitaire

Turn the next card over

The key details are straightforward. Moving every face-up card away from a hidden card reveals that hidden card automatically. You do not need a separate flip action. The newly revealed card may provide a useful destination or a new group to build. Undoing the move restores the previous face-down state when appropriate.

A temporary workspace

On this website, the following points apply. Empty columns are useful for separating mixed suits and making hidden cards accessible. Fill all empty columns before dealing a new row from the stock. Any movable sequence can be placed into an empty column. A King cannot land on another card, so it needs an empty destination.

Deal another row

On this website, the following points apply. Undo can restore the tableau and stock to their state before that deal. A deal is refused if any column is empty. A successful stock deal counts as one move in this game's counter. Activate the stock button to add one face-up card to every column.

Finish a sequence

Keep these details in mind. The game automatically removes that complete sequence. A mixed-suit sequence does not qualify even if every rank is present in descending order. Collect eight qualifying sequences to win. Arrange thirteen face-up cards of one suit from King down to Ace at the bottom of a column.

Tap, drag or use a keyboard

Here is what to know. Left and right arrow keys move focus between columns, and Escape clears a selection. Keyboard users can focus face-up cards and activate them with Enter or Space. Click or tap a movable card and then a destination column, or drag the selection directly. The menu, stock and game controls also work with normal keyboard focus.

Canfield solitaire

Choose the next step

Here is what to know. Saving is local to this browser and difficulty, and can be disabled in Privacy & Cookie Settings. The Hint feature suggests a legal option without guaranteeing that the deal can be won. Undo reverses recent successful actions while the stored undo history is available. Replay starts the current shuffle again, while New game creates a fresh shuffle.